Think Like a Game Designer Mastery Course

Today's episode is a little different than usual, because I want to run you through the Think Like A Game Designer Mastery Course which was developed for anyone out there who listens to this podcast and wants to make a game or start a career in the gaming industry.

Previous
Previous

John Zinser — From Pizzas to Publishing, Pioneering CCGs, Community Management, and Trusting the Strength of a Team (#25)

Next
Next

Monte Cook — Crafting Immersive RPGs, Mastering Game Narratives, Refining Dungeons & Dragons, and the Nuances of Effective Playtesting (#24)